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welcome
Welcome to Checkpoint Festival of Interactive Experiences
A vibrant, immersive gathering designed to convene the most imaginative and forward-thinking voices in the European games sector. More than just a conference, Checkpoint Festival, developed by CSAI (Centro Sperimentale di Arti Interattive) in partnership with Women in Games, is where artistry meets enterprise—celebrating the cultural and artistic value of interactive works while exploring fresh approaches
to collaboration and sustainable business.
Reserve Your Spot Today
Be part of Europe’s Playful Renaissance.
Join us in Rome — or online worldwide — and help shape the future of games culture.
You will be redirected to the GAMM Game Museum ticketing portal. From there, you will simply need to select one of the four festival days. By purchasing a ticket for any of the four days, you will have access to the festival everyday between November 13 and 16, 2025.
Why you should Join Event
Forward Thinking Voices
A schedule focused on games culture, diversity, inclusion and innovation with national and international speakers.
Unique Experiences
Checkpoint isn't just a Festival, it's an interactive experience, dive into European culture and stay tuned for exclusive experiences in the city of Rome and beyond.
Networking
An occasion to create new connections and dive into old ones in a location central in Europe with a vibrant atmosphere celebrating the cultural and artistic value of interactive works
Innovative Venue
GAMM Game Museum awaits you in its dynamic brand new space with three thematic areas a unique collection digital and physical and more than 1000 games to play.
Hybrid Mode
The 2025 event will be a hybrid event—accessible both in person and online—to broaden participation and remove barriers for underrepresented communities worldwide
Landmark Gathering
Join us to celebrate culture, empower creators, and advance inclusion across the European video games sector all in partnership with Women in Games
The Speakers
Event Schedule
Checkpoint Festival 2025 — Program Overview
📍 Location: GAMM – Game Museum, Rome
🗓️ Dates: Thursday–Sunday, November 13–16, 2025
🎙️ Presented by: Women in Games • CSAI • GAMM Game Museum
Day 1 — Thursday, November 13
09:30–10:00 — Arrivals & Registration
10:00–10:15 — Welcome by the Hosts
Speakers: Marco Accordi Rickards & Marie-Claire Isaaman
Festival vision and introduction to the curated programme and Festival Awards
10:20–11:05 — Keynote: Video Games & Culture — The Power of Play to Shape Society
Speaker: Nick Poole OBE, CEO Ukie
Focus: Games as cultural language; identity, community, innovation
11:10–11:40 — Keynote: Culture and Videogames in Italy
11:40–11:55 — Q&A & Coffee
12:00–12:45 — Women in Games Forum — Panel: Expanding Horizons: Women, Culture & the Future of Games
Led by: Micaela Romanini (Women in Games Italia)
Focus: Creative leadership, inclusivity, diversity, advocacy, and innovation
12:50–13:00 — Morning Wrap & Q&A
13:00–14:20 — Lunch
14:30–15:20 — Panel: Guardians of Gaming History — Saving Play
Speakers: Natalia Kovalainen (Chief Archivist, Embracer Games Archive), Bartosz Kwietniewski (Head of Business Development, GOG)
Moderator: Marco Accordi Rickards (EFGAMP)
Focus: Preservation of consoles, code, fan culture; building a shared cultural mission
15:30–16:15 — Keynote: New Horizons — Technology & the Future of Play
Speaker: Roberto Genovesi
Focus: Digital transformation, gaming, XR, and Italy’s creative industries
16:15–16:45 — Q&A + Short Break
16:45–17:30 — Talk: Flock XR: Inspiring the Next Generation of Game Developers
Speaker: Dr Tracy Gardner
Focus: AI-driven learning tools; pathways for young creators
17:40–18:20 — Talk: Story, Heritage & Innovation
Speaker: Maddalena Colamusso
Focus: Narrative design and Italian contributions to storytelling
Day 2 — Friday, November 14
09:30–10:00 — Arrivals & Registration
10:00–11:00 — Women in Games Forum — Keynote Panel: Building Inclusive Communities for Lasting Change
11:10–11:50 — Virtual Talk: When Worlds Collide — Creating Games in a Polarized World
Speaker: Kate Edwards
Focus: Cultural responsibility, global collaboration, narrative authenticity
12:00–12:40 — Panel: Translating Worlds — Localization, Culturalization & the Art of Connection
Led by: Micaela Romanini (Women in Games Italia)
Panelists: Francesca Noto (CEO, Idra Editing SRL), Valentina Mollica (Director of Language Services, Testronic)
Focus: Inclusive localization shaping global storytelling
12:45–13:15 — Talk: The Playful Renaissance — Games Beyond the Factory
Speakers: Dr Chris Lowthorpe & Sean Taylor
Focus: Human-scale play, creativity, and cultural impact
13:15–14:30 — Lunch
14:30–15:15 — Talk: Gamescom Awards 2025 — Trends in Gaming
Speaker: Benjamin Rostalski
Focus: Key trends, technology, creativity, and cultural recognition
15:15–15:55 — Women in Games Forum — Talk: Risks & Opportunities for Real-Time Emotion-Driven Gameplay
Speaker: Professor Karen Cham
16:00–16:40 — Case Study: Entre Líneas — Where Respect Becomes Action
Speakers: Xavier Planell (CEO, Kirodo / eShodo), Ana Pellejero Ibáñez (AREAM)
Focus: Interactive storytelling for empathy, inclusion, and ethics
17:00–17:30 — Talk: Playable Memories: A Collector’s Journey Through Games & Time
Speaker: Cayetano Torres
Focus: Personal preservation, cultural and emotional value of games
17:40–18:20 — Closing Session: Checkpoint Reflections — Mapping the Past, Questioning the Present, Reimagining the Future
Moderated by: Dr Sharon Coleclough
Focus: Collective reflection, connecting themes, and envisioning the future of games
18:30–late — Festival Party (guests, partners, sponsors, speakers)
Weekend — Saturday & Sunday, November 15–16
The GAMM – Game Museum will remain open during its regular hours to welcome all visitors interested in:
Exploring and discussing the themes of the conference
Networking with professionals, creators, and enthusiasts
Sharing ideas and building connections within the gaming community
Program Highlights
Networking & Industry Talks
Spaces to discuss culture, inclusion, innovation, and the future of gaming
Informal professional exchanges, mentoring, and project presentations
Tournaments & Play Experiences
Competitions on arcade cabinets and consoles, featuring retro and modern games
Friendly challenges and leaderboards for all skill levels
Special Guided Tours
Exclusive museum tours and in-depth insights into iconic works, retro gaming, and digital innovations
Recreational & Social Moments
Free play areas for old and new titles
Collaborative activities for families and groups
John Smith
Founder & CEO
Introduction Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Michael Dennis
Founder & CEO
Getting Started With Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Sarah Michelle
Founder & CEO
Prepare Your Design Concept
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Katty Wilson
Founder & CEO
Creative Design Implementation Basic
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
John Smith
Founder & CEO
Introduction Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Michael Dennis
Founder & CEO
Getting Started With Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Sarah Michelle
Founder & CEO
Prepare Your Design Concept
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Katty Wilson
Founder & CEO
Creative Design Implementation Basic
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
John Smith
Founder & CEO
Introduction Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Michael Dennis
Founder & CEO
Getting Started With Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Sarah Michelle
Founder & CEO
Prepare Your Design Concept
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Katty Wilson
Founder & CEO
Creative Design Implementation Basic
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
John Smith
Founder & CEO
Introduction Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Michael Dennis
Founder & CEO
Getting Started With Creative Design
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Sarah Michelle
Founder & CEO
Prepare Your Design Concept
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
Katty Wilson
Founder & CEO
Creative Design Implementation Basic
In this session we will discuss about digital topics in detail. You need laptops and other tech support equipment. This session will last for 2 hours. So prepare yourself.
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Experts Contacts
testimonials
Exceeded my expectations!
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I've got lot experiences!
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Your Journey Starts Here
I temi della conferenza di Checkpoint Festival
Nell’ambito del Checkpoint Festival, si terrà il 13 e 14 novembre presso il GAMM – Game Museum, con due giornate di conferenze dedicate ai
Women in Games Forum 2025 a Checkpoint
All’interno del programma del Festival Checkpoint (GAMM Game Museum – Il Museo del Videogioco di Roma, 13-16 novembre 2025), il
Checkpoint Festival – Vivi il Rinascimento videoludico europeo. In diretta da Roma.
Checkpoint festival, quest’anno, sarà anche online! Presentato da Women in Games e GAMM Game Museum, Checkpoint Festival si terrà dal
8800
Participants
300
Topics
50
speakers
20
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